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Showing posts with label app store. Show all posts
Showing posts with label app store. Show all posts

Wednesday, January 24, 2018

No Cutting Corners on the iPhone X


When the iPhone X launched, a lot of designers were put off about the screen shape. Those complaints have mostly died down, but I haven’t seen much design-nerd talk about cool corner treatment details. Fortunately, deep nerd shit is my specialty.
iPhone X screen shape

What’s Your Angle?

When you’re starting a design like this, the obvious, and comically cheaper option is to make all corners square. Machines exist and/or are calibrated to make those screens, so keeping edges squared requires fewer manufacturing changes and less talent along the pathway to production.
Everyone knows how to make a right angle — designers don’t have to do math, engineers need fewer calculations, the people making the machine are clear on what to do.
And yet, let’s examine how crappy all-square corners would look:
I’m a pixelated bear cub. Rawr.
Once Apple knew they wanted to take advantage of new full-screen technology, that gave them the opportunity to alter screen shape because they would need to address the manufacturing process anyway. Presumably, the expense was mostly built in.
Still, there were lots of ugly ways to do this:
Meh.
This is where they landed:
That’s better.

Screen Corners

Here’s where the nerd part comes in, iPhone X rounded screen corners don’t use the classic rounding method where you move in a straight line and then arc using a single quadrant of a circle. Instead, the math is a bit more complicated. Commonly called a squircle, the slope starts sooner, but is more gentle.
The difference is real subtle, even in gif-form, but here we go:
Difference between common rounded rectangle maths and Apple maths.
Apple has been doing this to the corners of laptops and iMacs for years, but this type of rounding didn’t penetrate iOS until version 7. This shape has classically been difficult to achieve, because it wasn’t available in 2D design editors, though that’s starting to change. Read about it more detail here.

The Notch

Now let’s talk about the notch itself. The left and right sides have two rounded corners. Because of the curve falloff, one curve doesn’t complete before the next one starts — they blend seamlessly into each other. As a result, no tangent line on this edge actually hits a perfect vertical.
Ooo. Fancy.

Come Correct

iPhone X templates I’ve seen out there don’t 100 percent duplicate the official shape, probably because it was either too hard to make or they haven’t noticed. This is why it’s good practice to use official assets from Apple, found in the design resources section of the developer site for creating icons and mockups.
Future iterations of this design will surely alter these sizes, so it will be interesting to compare how hardware sensor evolution impacts design shifts.
Overall, these decisions seem minor, but from a design viewpoint they’re fairly opinionated. Even when designers are willing to spend social capital to push these ideas, most organizations won’t put resources behind them.

Rounding the Bend

One of the things I love about indie apps is their ability to be opinionated. It’s nearly impossible to ship strong viewpoints from larger companies where there are fifty people in a room examining angles. So it’s cool to see Apple still has the ability to take a strong stance in this way.
Sweating thousands of minor details is what separates Apple from other companies. Their ability to do that is hard-won, but damn it’s pretty to watch.

Tuesday, January 23, 2018

AI Innovation: Security and Privacy Challenges


To anyone working in technology (or, really, anyone on the Internet), the term “AI” is everywhere. Artificial intelligence — technically, machine learning — is finding application in virtually every industry on the planet, from medicine and finance to entertainment and law enforcement. As the Internet of Things (IoT) continues to expand, and the potential for blockchain becomes more widely realized, ML growth will occur through these areas as well.
While current technical constraints limit these models from reaching “general intelligence” capability, organizations continue to push the bounds of ML’s domain-specific applications, such as image recognition and natural language processing. Modern computing power (GPUs in particular) has contributed greatly to these recent developments — which is why it’s also worth noting that quantum computing will exponentialize this progress over the next several years.
Alongside enormous growth in this space, however, has been increased criticism; from conflating AI with machine learning to relying on those very buzzwords to attract large investments, many “innovators” in this space have drawn criticism from technologists as to the legitimacy of their contributions. Thankfully, there’s plenty of room — and, by extension, overlooked profit — for innovation with ML’s security and privacy challenges.

Reverse-Engineering

Machine learning models, much like any piece of software, are prone to theft and subsequent reverse-engineering. In late 2016, researchers at Cornell Tech, the Swiss Institute EPFL, and the University of North Carolina reverse-engineered a sophisticated Amazon AI by analyzing its responses to only a few thousand queries; their clone replicated the original model’s output with nearly perfect accuracy. The process is not difficult to execute, and once completed, hackers will have effectively “copied” the entire machine learning algorithm — which its creators presumably spent generously to develop.
The risk this poses will only continue to grow. In addition to the potentially massive financial costs of intellectual property theft, this vulnerability also poses threats to national security — especially as governments pour billions of dollars into autonomous weapon research.
While some researchers have suggested that increased model complexity is the best solution, there hasn’t been nearly enough open work done in this space; it’s a critical (albeit underpublicized) opportunity for innovation — all in defense of the multi-billion-dollar AI sector.

Adversarial “Injection”

Machine learning also faces the risk of adversarial “injection” — sending malicious data that disrupts a neural network’s functionality. Last year, for instance, researchers from four top universities confused image recognition systems by adding small stickers onto a photo, through what they termed Robust Physical Perturbation (RP2) attacks; the networks in question then misclassified the image. Another team at NYU showed a similar attack against a facial recognition system, which would allow a suspect individual to easily escape detection.
Not only is this attack a threat to the network itself (i.e. consider this against a self-driving car), but it’s also a threat to companies who outsource their AI development and risk contractors putting their own “backdoors” into the system. Jaime Blasco, Chief Scientist at security company AlienVault, points out that this risk will only increase as the world depends more and more on machine learning. What would happen, for instance, if these flaws persisted in military systems? Law enforcement cameras? Surgical robots?

Training Data Privacy

Protecting the training data put into machine learning models is yet another area that needs innovation. Currently, hackers can reverse-engineer user data out of machine learning models with relative ease. Since the bulk of a model’s training data is often personally identifiable information —e.g. with medicine and finance — this means anyone from an organized crime group to a business competitor can reap economic reward from such attacks.
As machine learning models move to the cloud (i.e. self-driving cars), this becomes even more complicated; at the same that users need to privately and securely send their data to the central network, the network needs to make sure it can trust the user’s data (so tokenizing the data via hashing, for instance, isn’t necessarily an option). We can once again abstract this challenge with everything from mobile phones to weapons systems.
Further, as organizations seek personal data for ML research, their clients might want to contribute to the work (e.g. improving cancer detection) without compromising their privacy (e.g. providing an excess of PII that just sits in a database). These two interests currently seem at odds — but they also aren’t receiving much focus, so we shouldn’t see this opposition as inherent. Smart redesign could easily mitigate these problems.

Conclusion

In short: it’s time some innovators in the AI space focused on its security and privacy issues. With the world increasingly dependent on these algorithms, there’s simply too much at stake — including a lot of money for those who address these challenges.

Simple App Ideas: How to Find the Next Big Thing


Originally published on http://www.appsterhq.com/
When it comes to building mobile apps, app makers tend to overcomplicate their ideas and strategies.
The app winds up becoming a clunky Swiss Army knife — one that offers too many features, is difficult to learn and use, and costly to maintain.
But when we think about successful apps, it’s often the simplest ones that come to mind — apps like Dropbox and Evernote that address a pressing pain point, yet are effortlessly easy to use.
As Steve Jobs famously said:
“Simple can be harder than complex: you have to work hard to get your thinking clean to make it simple. But it’s worth it in the end because once you get there, you can move mountains.”
Below, I’ll share about tried-and-tested strategies that I’ve used to help startups and entrepreneurs at Appster come up with simple app ideas effectively.

1. Train yourself to become an idea machine:

How do you get better at coming up with app ideas?
The answer, according to entrepreneur, best-selling author and podcaster James Altucher is to become an idea machine.
In Altucher’s words, it’s akin to being a superhero, where you’re never at a loss for ideas — regardless of whichever situation you’re in or whatever questions you’re thrown at.
If this sounds unrealistic, it isn’t — but it does require plenty of practice. Here’s a quick roundup of Altucher’s tips for becoming an idea machine:

How many ideas should you come up with each time?

10.

Why 10 ideas?

Most of us wouldn’t have much difficulty with conceiving a handful of ideas, even if it’s centered around topics that we don’t usually ponder about.
But after the fifth idea is just about when it gets challenging — where we find ourselves at a loss for ideas.
The point of the exercise is to break through this stage in order to build up your idea muscle.

How can you assess your ideas?

You can’t, and evaluating your app ideas isn’t the priority at this point in time. Says Altucher:
“You have to try multiple ideas and see which ones gets the excitement of customers, employees, and you can see that people are legitimately using it and excited by it.”

What are topics you can start brainstorming on?

The key here is to have fun with the ideation process, so don’t limit yourself to business-related ideas.
It helps to think out of the box, and conceptualize ideas around topics like “10 ridiculous mobile apps I would want”, “10 ways an app can solve a problem that I’m facing”, “10 mobile apps that I can reinvent” or “10 mobile apps I would improve”.

How long does it take to become an “idea machine”?

Altucher suggests doing this daily for at least six months.

2. Hone your problem-solving skills

How can app makers go about finding the right idea for their startup?
Daniel Kempe, founder of hand-curated content suggestion platform Quuu elaborates in a Forbes article:
“It’s not about the search for ideas, it’s identifying problems or gaps with existing products or services. Ideas are tough to come by, at least good ones are. But problems, they’re everywhere! Almost every product or service you use on a daily basis was created to solve a problem.”
Here four strategies you can use to hone your problem-solving abilities:

2.1. Review problems you face on a day-to-day basis

The first place to start is by identifying problems that you encounter on a day-to-day basis.
It can be difficult to come up with ideas in a brainstorming session, so start by observing any moments of frustration you have throughout the day — whether it’s an interruption or delay that occurred at work or a problem that crops up in your personal life.
At first glance, these issues may appear to be minute or mundane — but resolving a personal problem has been the launching point for apps like Dropbox and Summly.
The idea for Dropbox arose out of co-founder Drew Houston’s frustration with the absence of a seamless storage solution for his files, while Summly was conceived when founder Nick D’Aloisio found it inefficient to click through Google search results while preparing for his exams.

2.2. Pay attention to everyday conversations

Everyday conversations and seemingly banal complains can become a source of inspiration.
Try carving out a block of time — say five days to a week — where you pay close attention to and note down problems that crop up in conversations all around you. “I wish this could be better”, “I hate this…”, “Why does this keep happening…” are some phrases you’d want to prick your ears up for.

2.3. Tap on social media

Social media platforms are a great way to find out about larger scale problems encountered by individuals and communities all around the world.
There are different ways of conducting a search via social media: you may create hashtags around the problems you’ve picked up on through the above methods, or come up with a list of hashtags around topics or problems that you’re concerned about.

2.4. Go to where your potential users are at

Blog articles, blog comments, forums, discussion boards, Quora — apart from being a useful source of information, these sites are also a great way to interact with potential users or target audience.
Take note of common problems and issues that are being discussed, and don’t hesitate to post comments or start a new thread around any questions you might have — this could spark off conversations that will shed light on problems that you weren’t previously aware of.

3. Keep a close watch on your competitors

A competitive analysis should be carried out at several stages over the lifetime of a mobile app: during the ideation process, before significant changes are made to your app or business strategy, and at regular intervals to keep up with changes in the competitive landscape.
Below, I’ll be focusing on competitive analysis conducted at the ideation stage.

Pay attention to user feedback and comments

User feedback and comments are a treasure trove of information. Start poring through reviews and ratings left by users of your competitors’ apps — from app store reviews to social media comments and forum posts — to obtain a clearer idea of features and strategies that resonate with your potential users.
If you’re in the midst of sounding out your ideas with friends and family or testing your MVP, keep an eye out for remarks like “I’ve tried out the ABC app, but didn’t like a particular feature they had” or “This feature reminds me of XYZ app” — you’ll know that these are competitors to keep track of.

Dig deep into your competitors’ strategies

By delving deep into the strategies implemented by your competitors, you can then break these down into simpler elements, and reverse engineer the processes to replicate their success.
The objective here isn’t to imitate what your competitors are doing, but to combine their strategies with your existing ideas to create concepts and features that work for your app.
Here’s a checklist of questions to help you get started on your research process:
  • Which strategies have produced the best results for your competitors?
  • What were unsuccessful strategies implemented?
  • How can you improve on strategies your competitors implemented?
  • How can you adapt these strategies to make it work for your mobile app?
  • Don’t forget about indirect competitors
While your indirect competitors may not have launched a mobile app, they are still targeting a similar set of users — so it helps to pay attention to how they’re attracting your potential users with their products or services.
Here are key questions to guide you in your analysis of indirect competitors:
  • In what areas are their products or services similar to yours?
  • What are successful strategies and ideas that have helped them target and retain their users?
  • How can these strategies be improved on?
  • Can you adapt these ideas or concepts to make it work for your mobile app?

4. Stay on top of the latest trends

The ever-changing mobile landscape is a challenging space to navigate.
App makers are up against the intense competition — a 2017 Statista study indicated that Android users were able to choose between 2.8 million apps, while the number of apps on the App Store totaled at 2.2 million.
In addition, the emergence of trends like augmented reality, virtual reality and chatbots are revolutionizing the way users engage with mobile apps.
Strategies and features that are effective now may easily be rendered irrelevant in a matter of months. Generating ideas that resonate with today’s users requires a constant pursuit of keeping up with the trends.
Here are a few tools and websites you can use to stay on top of the latest developments:
  • Google Trends
  • Google Alerts
  • App Annie: App market data and insights company producing consumer and competitive information on downloads, revenue, ratings, usage, search terms and more. App Annie’s Insights Blog and webinars are also great resources for app makers.
  • Priori Data: App Store intelligence company providing market data and competitive benchmarking information on the global app economy.
  • Forrester Research: Market research firm providing advice on existing and potential impacts of technology.
  • Trendwatching: Independent trend firm scanning the global market for promising consumer trends and insights.
  • Springwise: Provides information on innovation intelligence. Springwise sources for the latest innovation, startup, and business ideas from around the world.
  • Trends and mobile apps outside of your industry
Too often, startups and businesses fall into the trap of living within the industry bubble. In adopting a myopic focus on industry trends, benchmarking and best practices, companies eventually wind up providing run-of-the-mill experiences that fail to stand out.
This can be prevented by studying and introducing ideas and concepts from industries, businesses or mobile apps that differ from your own.
Here are key takeaways you can gain from studying mobile apps across different industries:
  • Zappos: Zappos is known for delivering stellar customer experiences, and its mobile app is no different. App makers can learn about providing top-notch experiences through studying features like Ask Zappos, a feature that helps users find any product with just a tap of their camera, and Handover, which enables users to shop seamlessly between their Apple devices.
  • JetBlue: Pesky push notifications are a bane for smartphone users. Learn from JetBlue’s timely and thoughtful communication, which includes providing flight check-in reminders 24 hours before a flight is scheduled to take off, as well as notifications to let passengers review flight entertainment options in advance.
  • Venmo: App makers can learn from the convenience and efficiency that mobile payment apps like Venmo provides — from the way user information is saved for easy access, to how a complex process like sending out money or making purchases can be completed in a few quick taps.

Monday, January 22, 2018

A Eulogy for the Headphone Jack


Sometime in the mid-2000s, I was a freelance web developer in Philadelphia with some pretty crappy health insurance. I started having occasional heart palpitations, like skipped heart beats. My doctor said it was probably not serious, but she could do tests to rule out very unlikely potential complications for about $1,000. That seemed pretty expensive to rent a portable EKG for a single day, so I googled around for some schematics. Turned out you could build a basic three-lead EKG with about $5 worth of Radio Shack parts (I no longer have the exact schematic, but something like this). I didn’t really understand what the circuit did, but I followed the directions and soldered it together on some protoboard, connected a 9V battery, and used three pennies as electrodes that I taped to my chest. I hooked the output of the device to my laptop’s line in and pressed ‘record’.
screenshot of my heartbeat in Audacity
Audacity displayed the heartbeat signal live as it recorded. Sure enough, I was having pretty common/harmless Premature Ventricular Contractions. There’s one on the right side of the screenshot above.
Calling the 1/8th inch connectors you’d find on pretty much every piece of consumer electronics until recently “audio jacks” does them a disservice. It’s like calling your car a “grocery machine”. Headphone and microphone ports are, at their most basic, tools for reading and producing voltages precisely and rapidly over time.
My homemade EKG is a voltage converter. Electrodes attached to points around my heart measure tiny differences in voltage produced by signals that keep it beating. Those measured signals are amplified to about plus or minus 2 volts. That new voltage travels through an audio cable to the “Line In” on my sound card.
Sound cards happen to carry sound most of the time, but they are perfectly happy measuring any AC voltage from -2 to +2 volts at 48,000 times per second with 16 bits of accuracy. Put another way, your microphone jack measures the voltage on a wire (two wires for stereo) every 0.2 milliseconds, and records it as a value between 0 and 65,535. Your headphone jack does the opposite, by applying a voltage between -2 and +2 to a wire every 0.2 milliseconds, it creates a sound.

To any headphone jack, all audio is raw in the sense that it exists as a series of voltages that ultimately began as measurements by some tool, like a microphone or an electric guitar pickup or an EKG. There is no encryption or rights management, no special encoding or secret keys. It’s just data in the shape of the sound itself, as a record of voltages over time. When you play back a sound file, you feed that record of voltages to your headphone jack. It applies those voltages to, say, the coil in your speaker, which then pushes or pulls against a permanent magnet to move the air in the same way it originally moved the microphone whenever the sound was recorded.
Smartphone manufacturers are broadly eliminating headphone jacks going forward, replacing them with wireless headphones or BlueTooth. We’re going to all lose touch with something, and to me it feels like something important.
The series of voltages a headphone jack creates is immediately understandable and usable with the most basic tools. If you coil up some copper, and put a magnet in the middle, and then hook each side of the coil up to your phone’s headphone jack, it would make sounds. They would not be pleasant or loud, but they would be tangible and human-scale and understandable. It’s a part of your phone that can read and produce electrical vibrations.
Without that port, we will forever be beholden to device drivers between our sounds and our speakers. We’ll lose reliable access to an analog voltage we could use to drive any magnetic coil on earth, any pair of headphones. Instead, we’ll have to pay a toll, either through dongles or wireless headphones. It will be the end of a common interface for sound transfer that survived more or less unchanged for a century, the end of plugging your iPod into any stereo bought since WWII.
Entrepreneurs and engineers will lose access to a nearly universal, license-free I/O port. Independent headphone manufacturers will be forced into a dongle-bound second-class citizenry. Companies like Square — which made brilliant use of the headphone/microphone jack to produce credit card readers that are cheap enough to just give away for free — will be hit with extra licensing fees.
Because a voltage is just a voltage. Beyond an input range, nobody can define what you do with it. In the case of the Square magstripe reader, it is powered by the energy generally used to drive speakers (harvesting the energy of a sine wave being played over the headphones), and it transmits data to the microphone input.
There’s also the HiJack project, which makes this whole repurposing process open source and general purpose. They provide circuits that cost less than $3 to build that can harvest 7mW of power from a sound playing out of an iPhone’s headphone jack. Because you have raw access to some hardware that reads and writes voltages, you can layer an API on top of it to do anything you want, and it’s not licensable or limited by outside interests, just some reasonably basic analog electronics.
I don’t know exactly how losing direct access to our signals will harm us, but doesn’t it feel like it’s going to somehow? Like we may get so far removed from how our devices work, by licenses and DRM, dongles and adapters that we no longer even want to understand them? There’s beauty in the transformation of sound waves to electricity through a microphone, and then from electricity back to sound again through a speaker coil. It is pleasant to understand. Compare that to understanding, say, the latest BlueTooth API. One’s an arbitrary and fleeting manmade abstraction, the other a mysterious and dazzlingly convenient property of the natural world.

So, if you’re like me and you like headphone jacks, what can you do? Well, you could only buy phones that have them, which I think you’ll be able to do for a couple years. Vote with your dollar!
You can also tell companies that are getting rid of headphone jacks that you don’t like it. That your mother did not raise a fool. That aside from maybe water-resistance, there’s not a single good reason you can think of to give up your headphone jack. Tell them you see what they’re up to, and you don’t like it. You can say this part slightly deeper, through gritted teeth, if you get to say it aloud. Or, just italicize it so they know you are serious.

Wednesday, January 17, 2018

The True Reason You Want The iPhone X But can’t admit


The world is on the brink.
Evil kills good people with mass shootings, tensions with North Korea increase daily, and actors abuse actors as sexual playthings.
Yet despite the torture of humanity, thousands of people complain about the iPhone X’s notch.
Not me. I enjoyed the iPhone tittle tattle. In the run up to the iPhone X’s release I salivated over articles on the X’s lush colours, OLED screen, Face ID, super-duper performance, glass construction, wireless charging, bionic chips. Oh, how I could go on.
I read political stories too but only to feel more adult.
On October 27th I sat by the iMac and waited until 08:00 am to pre-order the iPhone X — like millions of other people — I hit refresh repeatedly.
What is it about the iPhone X that drives me to pre-order, and because I expected a 10th anniversary phone, join the Apple Upgrade Programme?
Is it madness?
More money than sense?
Am I still 13½ years old?
(Those were rhetorical questions).
The answer might be clever marketing because after two months with the iPhone X, I’ve done nothing the one-year-old 7 Plus wasn’t capable of.

Close Encounters of the Apple Kind

My first encounter with Apple — the iPod Classic — was a difficult decision. A friend recommended the Creative Zen MP3 player, but it was near obsolete so I opted for the iPod and the addiction began.
Perhaps if I’d opted for the Zen, I’d be using an Android phone today.
A few years passed and BBC News featured a new phone called iPhone. But I gazed at my silver Sony Ericsson and wondered what more you’d want in a phone?
And the cost 11 years ago? I would never pay £30 a month for a carrier contract. However after coffee with friends, who all had an iPhone, coupled with an illness in the family to emphasise the impermanence of life, I went iPhone.
One iTunes library, four iPhones, two iPads, one iMac and a MacBook Pro later, I’m beyond redemption.
But brand loyalty can’t be why I ‘rented’ the iPhone X. I could have kept the 7 Plus.

El Notch, Yosemite

Go Figure 8

I tried to resist the X and considered the smaller iPhone 8. The size was perfect, but the camera would be a step down.
The 8 is cheaper on the upgrade programme. £18 less than the X or £12 less for the Plus. But the iPhone 8 Plus offers little that’s new since it’s the 7 Plus in glass.
Wireless charging?
There’s no such thing. The charger mat still needs plugged in.
The iPhone 8 is a decoy phone — the iPhone 7s.
But iPhone 8 can’t be why I fell for the X. My 7 Plus was still a premium phone without a scratch.

Drip, Drip, Drip

When I was a child, I got excited about Christmas from around September.
For Apple’s 10th anniversary iPhone my anticipation began one year before release. No sooner was the 7 Plus in my hand, the tech press speculated on the next iPhone.
The whole market place was primed by the media and whipped into a frenzy.
Rumours, from people familiar with the situation, leaked as usual but with one difference.
2017 saw the leaking of price. Customers needed to be acclimatised to the first £1000 phone so when it became official, the shock factor would be lost.
You’ve been primed.
In marketing terms, priming is the preparation of subconscious consumer behaviour through the subtle use of information. The new X for example, was secret, but there was just enough sexy news to whet your appetite.
The X was everywhere and nowhere.
But stories about a non-existent phone cannot be the reason I wanted one. There are stories about HomePods, cellular watches and iPad Pros and I want none of those (fingers crossed).

Apple Framed the X as The Future… Today

After a succession of similar iPhones, the X promised reinvention.
The X’s keynote described the product as the future and you can hold it in your hand.
The message was misleading. Edge to edge displays, wireless charging, OLED screens and facial recognition, have been available on other phones for years.
But know this, the X looks beautiful, when switched on. When off, it looks like the Blackberry Leap. The build quality is superb though.
It’s a wonder of marketing. You can feel unique using a product when millions upon millions of people across the world have the product too.
But an OLED screen and facial recognition can’t be reasons to spend £56 a month. The 7 Plus screen is fabulous and fingerprint ID seamless.
If having the future isn’t enough to make you buy, there’s always fear.

Scarcity

Scarcity and fear of missing out (FOMO) come into play.
If one thing puts the fear of God into consumers, it’s the wait to get what they want.
When I was a small boy, my favourite superhero was Spider-man. I begged Mum to buy me a Spider-man figure. At the toyshop we discovered it would be weeks before Spider-man would be back in stock.
So what did I do? I settled for the Human Torch (one of the Fantastic Four). I regretted it soon after and my impatience meant I didn’t get Spider-man, ever.
When impatience strikes, I think Spider-man.
Drip feeding consumers with stories of scarcity and production line problems fan the flames of fear, the fear of missing out.
I knew the X’s production would be fine and prepared to wait. Supply problem stories come out before every iPhone launch. In terms of missing out, of all features, only Face ID and Animojis were absent from the 7 Plus.
So, FOMO can’t be why I wanted an iPhone X.

Prize Value

£1000 is scary for a phone but it’s not £1000 more than we’re used to paying.
Prices have crept up for years, and be honest, if you can afford £700 or £800 for a phone, you can also afford £1000. Apple know it too.
It may be borderline out of reach but it’s also borderline within reach.
A high price is one tactic marketers use to put the quality of a product in the mind of consumers.
The high price tag of the X may set it apart from competitors but cost definitely isn’t the reason to want the X.

Here and Now and Why

My late Dad used to say there’s no such thing as a bad car. In the 1970s, cars looked good in the showroom but once you drove one and it rained, they rusted and fell apart before you got home. Cars are not like that anymore.
Like cars today, there’s no such thing as a bad phone. Most brands have caught up.
You’ll not do anything different on the X than you could do on many of the latest smart phones.
The X may not be the future, just a brilliant phone that perfects what others have already done, while leaving room for development.
Over a year I’ll pay £677 to hire Apple’s latest palm-top computer. The device I use everywhere to read, write, take pictures, research, web browse, meditate, enjoy music. Oh and make phone calls.
Why do I want one?
It’s not brand loyalty, decoys, scarcity or the features.

In 1923 when asked by a New York Times reporter why he wanted to climb Everest, George Mallory said “Because it is there”.
I want the iPhone X for the same reason you do — because it is there.

Tuesday, January 16, 2018

5 App Monetization Trends To Watch In 2018


Which trends will shape app monetization in 2018? As the world becomes better adapted for mobile, developers will benefit from greater revenue than ever before. However to do this they must balance the needs of the user with app monetization practices.
We’ll look at five trends that will influence the way that app monetization will work in 2018.

App experience will become more important for developers relying on ads to generate revenue.

In-app ads remain a popular method of app monetization for developers. Despite them having obvious drawbacks when applied poorly.
In 2018 app advertising will be all about the user experience. developers must strike a balance between the number of ads, where they appear and how the user interacts with them. This will be pivotal to app monetization success. App owners will also have to consider how these changes will affect their users in 2018. Too many ads will negatively affect the user experience. But that doesn’t mean that it’s impossible to provide value whilst delivering in-app ads.
Mobile app advertising is maturing quickly. Make sure you look for a network that uses safe brands, smart ad targeting, and provides support for interactive ads.
When integrating an app advertising strategy you may find a trade-off between ease of integration and spamminess of ads. In 2018 it might be worth taking the time to focus on putting user experience first.
Don’t expect revenue from app ads to jump to new heights anytime soon. If anything expect app ad revenue to decrease as more apps adopt in-app advertising. Perhaps 2018 could be the year to supplement your app revenue with another method.

More apps will adopt a freemium model as more users are becoming used to an app being free at the point of use.

Freemium is allowing app owners to increase session length and generate engaged users. This is a great place from which to convert users into healthy revenue. After a positive app experience app users are more likely to opt-in for premium features. Having the chance to nurture and educate your users before this has a positive effect on your app monetization strategy.
Try not to appear like you are cheating your users. Make it clear that your app is a freemium app from the very beginning. They won’t want to invest a lot of time in a game or app to realise that they have to pay to use some features.
It seems that freemium is here to stay. With users finding it standard practice to not pay for an app at the point of purchase. Because of this, developers are finding it harder to justify an upfront fee. The freemium app monetization model is a great opportunity to engage and nurture audiences for app monetization.

Users will become dissatisfied if they have to commit huge amounts of time or money to unlock all app features.

In-app purchases as a method of app monetization is still experiencing healthy growth. This may be slightly overstated due to the inclusion of ‘services’ as purchases (think Uber etc).
One of the main trends well see in 2018 is that app developers will need to focus more on engagement rather than only increasing app monetization.
Once a user has purchased in-app content then they are more likely come back and spend more time in the app. This translates to better engagement and retention and in turn better monetization.
No category has benefited from in-app purchases more than the gaming category. Here, developers are benefiting by placing engagement first. The user now has the option to pay to advance through the game quicker or access powerups and features.
Developers need to make sure they are getting this balance right. In-app purchases are effective because a few users spend a lot. There will always be users who only want to play your game for free. True these users don’t generate revenue, but they are still important for your app to exist.
Whilst not being a mobile app, developers can still learn a lot from the EA debacle in the new Battlefront game. Users quickly noticed that to unlock some of the features they would have to play the game for 1000 hours. Alternatively, they could pay to unlock them. This seemed rather unfair, especially when they had purchased the game upfront.
To keep users happy, developers will need to strike the right balance between monetization and experience.
In 2018 more and more users will become aware of how apps monetize their users. That’s why app monetization methods must be clear and fair, in the long term it will benefit you.

A conversation will need to be had with users about monetization of data and opt-out methods.

Users are more aware than ever of the need for developers to monetize their app audience. The conversation around app monetization is shifting to help users understand why apps are free.
In 2018 consumer personalization will be a high priority for brands. They will achieve this by using consumer data to help provide an improved user experience.
Mobile app owners are sitting on a lot of behavioural data around their users. This is of value to those who wish to improve personlization for their users.
Data monetization is secure, private and becoming more popular amongst developers. Users are more likely to understand that this data will help to generate improved personlization. By communicating the benefits and education users about opt-in developers can monetize their app in this way.
A benefit of app data monetization is that the user experience remains intact. There are no intrusive adverts or the need for the user to pay anything upfront. This means that the user will spend more time in the app and engage with the app’s features. The app monetization strategy can be adopted alongside other methods of monetization.
Data monetization allows developers to monetize a much higher percentage of users. The users don’t need to be engaged for it to work. The revenue that you generate from each user will also be higher. This means you don’t have to worry about monetization in relation to platform. It’s the same regardless of the device.
Expect revenue from data monetization to increase from a high starting point with better technology. 2018 will see the consumer become more aware of the power of big data and better educated on how it affects them.

App subscription models will more closely resemble SAAS subscriptions.

The subscription model is one that looks to remain popular in 2018. Again, users are used to trialling an app and its features before parting with any cash
Subscription models are becoming more complex than a simple buy or don’t buy. In fact, many pricing structures now more closely resemble a SAAS model. It’s common to see several pricing tiers with many different features.
This allows app developers to persuade users who would previously not part with any cash to subscribe to a lower tier of membership. This method of app monetization is still the best fit for service apps.
A side effect of this is that developers will need to clearly help users understand the benefits of upgrading. More tiers and features mean a better explanation is needed.
Closing thoughts for 2018
Developers will continue to benefit from the app economy with revenue from app monetization set to grow throughout 2018. Free apps will become the new normal, compared to previously where single pay purchases were the most popular. This will allow developers to generate more revenue over a longer period of time.
Developers will need to place more emphasis on the monetization experience. This means that the developers are more likely to miss out on revenue from app monetization if the app experience is not up to scratch. Due to the free to download culture, more emphasis on experience and education is needed. This will help to persuade users to enter into premium models and subscriptions or to engage with in-app purchases.
More and more developers will need to adopt hybrid monetization strategies. Developers should
not rely on a single method of app monetization. Instead, spreading monetization across multiple strategies will provide stability. Especially in a market that can change quickly. The preference of app users is volatile. The changing platform rules around app monetization may also affect developers in 2018. It’s important to stay one step ahead!

How to catch a criminal using only milliseconds of audio


Scientists can tell far more from your recorded voice than you might think. Image: Pixabay
Simon Brandon, Freelance journalist

A prankster who made repeated hoax distress calls to the US Coast Guard over the course of 2014 probably thought they were untouchable. They left no fingerprints or DNA evidence behind, and made sure their calls were too brief to allow investigators to triangulate their location.
Unfortunately for this hoaxer, however, voice analysis powered by AI is now so advanced that it can reveal far more about you than a mere fingerprint. By using powerful technology to analyse recorded speech, scientists today can make confident predictions about everything from the speaker’s physical characteristics — their height, weight, facial structure and age, for example — to their socioeconomic background, level of income and even the state of their physical and mental health.
One of the leading scientists in this field is Rita Singh of Carnegie Mellon University’s Language Technologies Institute. When the US Coast Guard sent her recordings of the 2014 hoax calls, Singh had already been working in voice recognition for 20 years. “They said, ‘Tell us what you can’,” she told the Women in Tech Show podcast earlier this year. “That’s when I started looking beyond the signal. How much could I tell the Coast Guard about this person?”
Rita Singh is an expert in speech recognition
What your voice says about you
The techniques developed by Singh and her colleagues at Carnegie Mellon analyse and compare tiny differences, imperceptible to the human ear, in how individuals articulate speech. They then break recorded speech down into tiny snippets of audio, milliseconds in duration, and use AI techniques to comb through these snippets looking for unique identifiers.
Your voice can give away plenty of environmental information, too. For example, the technology can guess the size of the room in which someone is speaking, whether it has windows and even what its walls are made of. Even more impressively, perhaps, the AI can detect signatures left in the recording by fluctuations in the local electrical grid, and can then match these to specific databases to give a very good idea of the caller’s physical location and the exact time of day they picked up the phone.
This all applies to a lot more than hoax calls, of course. Federal criminal cases from harassment to child abuse have been helped by this relatively recent technology. “Perpetrators in voice-based cases have been found, have confessed, and their confessions have largely corroborated our analyses,” says Singh.
Portraits in 3D
And they’re just getting started: Singh and her fellow researchers are developing new technologies that can provide the police with a 3D visual portrait of a suspect, based only on a voice recording. “Audio can us give a facial sketch of a speaker, as well as their height, weight, race, age and level of intoxication,” she says.
But there’s some way to go before voice-based profiling technology of this kind becomes viable in a court. Singh explains: “In terms of admissibility, there will be questions. We’re kind of where we were with DNA in 1987, when the first DNA-based conviction took place in the United States.”
This has all proved to be bad news for the Coast Guard’s unsuspecting hoaxer. Making prank calls to emergency services in the US is regarded as a federal crime, punishable by hefty fines and several years of jail time; and usually the calls themselves are the only evidence available. Singh was able to produce a profile that helped the Coast Guard to eliminate false leads and identify a suspect, who they hope to bring a prosecution soon.
Given the current exponential rate of technological advancement, it’s safe to say this technology will become much more widely used by law enforcement in the future. And for any potential hoax callers reading this: it’s probably best to stick to the old cut-out newsprint and glue method for now. Just don’t leave any fingerprints.
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