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Showing posts with label Hike Messenger. Show all posts
Showing posts with label Hike Messenger. Show all posts

Monday, January 22, 2018

Introducing ‘Total, built by hike’ — Android refined to bring the next billion people onto Data


India has a population of 1.3B with 750M unique mobile users. Approx 350M are feature phone users with another 400M being smartphone users. With the data growth over the last 18–24 months we’ve seen the data users grow tremendously to 200M users. However, a massive gap still remains. Why aren’t all 400M users using data?
We asked ourselves. Why are the rest of the people not in this 200 million bracket? There are still many challenges that exist in the country to bring the remaining 1B online.
On top of that the entire experience of someone coming online is a very tedious 15–20 step process:
It was clear that to bring the next billion people online we would have to do something radically new. Could we take this 15–20 step funnel and collapse it into a few steps?
We think we’ve done it. Today we’re announcing a brand new product called ‘Total, built by hike’.
‘Total, built by hike’ is a refined version of Android targeted at simplifying the smartphone and internet experience for the next billion people. ‘Total’ lets users access essential services such as Messaging, News, Recharge and more even without an active data connection and paves the way for them to get on Data by providing packs at as low as Re. 1.
It has 4 key elements to it that combined together make the end to end experience extremely seamless:

1. News, Cricket, Recharge, Wallet & More < 1MB

2. Single Login for All Services

3. Works Without Data

4. Total Data Packs Starting at Re 1. Over 50% Cheaper than Market.

Total Data Pack Pricing vs Market
Over the last 6 months, Hike has worked extremely closely with telecom partners to enable the USSD Technology & Data Upsell on Total. Airtel, Vodafone, Aircel & BSNL are the telecom partners which cover over 42% of the telecom market.

See How Total Works

Chat on Total Without Data
https://www.youtube.com/watch?v=DhWKMRAFyJ0
UPI on Total Without Data
https://www.youtube.com/watch?v=1Jspzf1uaXQ
Get Rail Info on Total Without Data
https://www.youtube.com/watch?v=Zpm0FoIDpGM

Devices — Intex & Karbonn

Intex and Karbonn are the first Smartphone partners that will carry ‘Total, built by Hike’. Total will be available on 4 models across Intex & Karbonn. The devices with Total are:
  • Intex Aqua Lions N1
  • Intex Aqua Lions T1
  • Intex Aqua Lions T1-Lite and
  • Karbonn A40 Indian.
The devices are scheduled to hit the shelves starting 1st March 2018 starting at a price point of Rs 3,000.

Closing Thoughts

We’re excited by the potential of Total, built by hike to impact millions of people in India as well as other developing nations. ‘Total, built by hike’ propels digital inclusion and furthers the national agenda of financial inclusion as well as socio-economic progress. It works well for service providers as it gives them access to millions of people who can use their services offline.
To be one of the first to experience Total, built by Hike,

Friday, January 5, 2018

Free Resources for Developers


Hello everyone! As 2017 is coming to an end, kickstart your new year with these curated free and open source resources.
Want to start 2018 off as a developer? Well check out DevFreeBooks! Here you will find over 150 books, the best part about it is, the books are FREE! You can check them out here.
Feather is a large collection of open source icons that look stunning! Each icon is designed on a 24x24 grid with an emphasis on simplicity, consistency and readability. Great if you need some icons in one of your projects!
Are you designing an iOS, Android, or React Native app? If so, check out Lottie!Lottie is an iOS, Android, and React Native library that renders After Effects animations in real time, allowing apps to use animations as easily as they use static images.
This site is an open source resource created to help us understand and write Design Principles.
Were you ever currious and wanted to know what powers a website? Well WhatRuns will be useful for you! WhatRuns is a free research and competitive intelligence tool for developers, designers and salespeople to know the technologies used on any website.
6. Kite
Kite is a heads up display (HUD) for programmers that surfaces proven engineering knowledge in a live internet­ connected environment helping developers write better code, faster. Kite is the first tool to offer a connected way to program; it is integrated with text editors and it uses type inference to reveal examples as programmers type without having to leave the screen for a web browser.
Perfect for developers starting out, Code to go helps developers learning JavaScript find up to date, accurate and ready to use snippets of JavaScript code for common use cases.
DevHints is a set of useful cheatsheets displayed in a stylish way or in short, TL;DR for developer documentation.
Discover, test and connect to the world’s top APIs.
Over 170 responsive design blocks ready to be used in your web or mobile apps. All blocks are based on the Bootstrap 4 Library, and they are the building blocks for beautiful websites.
Happy New Year from the Dvlpr Stash Team ❤
We, at Dvlpr Stash hope that you find these resources useful, and as a thank you for everything, we’d like you give you 20% off of everything in our store. Just use the coupon code ‘DEVELOPER2018’ during checkout. We wish you guys a very Happy New Year and may 2018 be your best year to date!

Thursday, January 4, 2018

I Was Supposed to be an Architect


I’m leading a VR development studio, but the truth is I’ve been navigating a series of epic career learning curves that have taken me far outside of my comfort zone, and I wouldn’t have it any other way.
Mainstreet, Mall or Modem
On my quest to start sharing more about our process and lessons learned on the virtual frontier, I thought I’d start with a bit of background on how I arrived here in the first place.
I studied and practiced architecture, but I’ve been fascinated with virtual technologies as far back as I can remember. In fact, my architectural thesis project in grad school (image above) focused on how VR and digital technologies would someday revolutionize architecture — specifically retail architecture. This was 17 years ago, when VR was very expensive, and largely inaccessible, but the brilliant pioneers at work innovating in this field were demonstrating the massive potential. It was only a matter of time before VR would find a way to mainstream.
Like so many other physical manifestations, from music to books and beyond, I believe buildings are subject to a similar digital transcendence. It’s already happening in a pretty big way, and this is just the beginning of a major architectural transformation that might take another decade or two to fully surface, but I digress… I’m saving this interest for a future pivot, and almost certainly another epic learning curve to go with it.
I tried using Everquest to visualize architecture.
I had a level 47 Dark Elf Shadow Knight in Everquest, but spent most of my time wandering around, exploring the environments. What I really wanted to do was import my own architectural models to explore them inside the game.
If they could have such elaborate dungeons and forts to explore in Everquest, with people from all around the world working together in the game virtually, why couldn’t the same technology also be used to visualize a new construction project, with the architect, building owner, and construction team exploring or collaborating on the design together?
This quest to visualize architecture in a real-time world became a ‘first principle’ in my career path that I’ve been chasing ever since.
I met my amazing and tremendously patient wife, Kandy, in grad school, and after studying architecture together in Europe and graduating, we practiced architecture for some time before starting our own firm, Crescendo Design, focused on eco-friendly, sustainable design principles.
Then one day in 2006, I read an article in Wired about Second Life — a massively multi-player world where users could create their own content. Within an hour, I was creating a virtual replica of a design we had on the boards at the time. I had to use the in-world ‘prims’ to build it, but I managed.
I was working in a public sandbox at the time, and when I had the design mostly finished, I invited the client in to explore it. They had 2 young kids, who were getting a huge kick out of this watching over their parent’s shoulders as they walked through what could soon be their new home.
The Naked Lady, the Sheriff Bunny, and Epic Learning Curve #1.
We walked in the front door, when suddenly a naked woman showed up and started blocking the doorways. I reported her to the ‘Linden’ management, and a little white bunny with a big gold sheriff’s badge showed up and kicked her out. “Anything else I can help with?” Poof.. the bunny vanished and we continued our tour. That’s when I realized I needed my own virtual island (and what an odd place Second Life was).
But then something amazing happened that literally changed my career path, again.
I left one of my houses in that public sandbox overnight. When I woke up in the morning and logged in, someone had duplicated the house to create an entire neighborhood — and they were still there working on it.
Architectural Collaboration on Virtual Steroids
I walked my avatar, Keystone Bouchard, into one of the houses and found a group of people speaking a foreign language (I think it was Dutch?) designing the kitchen. They had the entire house decorated beautifully.
One of the other houses had been modified by a guy from Germany who thought the house needed a bigger living room. He was still working on it when I arrived, and while he wasn’t trained in architecture, he talked very intelligently about his design thinking and how he resolved the new roof lines.
I was completely blown away. This was architectural collaboration on virtual steroids, and opened the door to another of the ‘first principle’ vision quests I’m still chasing. Multi-player architectural collaboration in a real-time virtual world is powerful stuff.
Steve Nelson, Jon Brouchoud, and Carl Bass delivering Keynote at Autodesk University 2006
One day Steve Nelson’s avatar, Kiwini Oe, visited my Architecture Island in Second Life and offered me a dream job designing virtual content at his agency, Clear Ink, in Berkeley, California. Kandy and I decided to relocate there from Wisconsin, where I enjoyed the opportunity to build virtual projects for Autodesk, the U.S. House of Representatives, Sun Microsystems and lots of other virtual installations. I consider that time to be one of the most exciting in my career, and it opened my eyes to the potential for enterprise applications for virtual worlds.
Wikitecture
I started holding architectural collaboration experiments on Architecture Island. We called it ‘Wikitecture.’ My good friend, Ryan Schultz, from architecture school suggested we organize the design process into a branching ‘tree’ to help us collaborate more effectively.
Studio Wikitecture was born, and we went on to develop the ‘Wiki Tree’ and one of our projects won the Founder’s Award and third place overall from over 500 entries worldwide in an international architecture competition to design a health clinic in Nyany, Nepal.
These were exciting times, but we were constantly faced with the challenge that we weren’t Second Life’s target audience. This was a consumer-oriented platform, and Linden Lab was resolutely and justifiably focused on growing their virtual land sales and in-world economy, not building niche-market tools to help architects collaborate. I don’t blame them — more than 10 years after it launched, it still has a larger in-world economy of transactions of real money than some small countries.
We witnessed something truly extraordinary there — something I haven’t seen or felt since. Suffice it to say, almost everything I’ve done in the years since have been toward my ultimate goal of someday, some way, somehow, instigating the conditions that gave rise to such incredible possibilities. We were onto something big.

Top 3 Mobile Technology Trend, You Can’t Miss In 2018.


Before I kick-start this article, please allow me to wish
“ A Very Very Very… Happy New Year 2018” To all you lovely readers and my well wishers.
It has been an amazing journey so far being a part of this mobile app revolution since 2006, I feel blessed to see both pre & post smartphone evolution era and having experienced the change myself being the developer, leader and now a father of my own mobility startup. So thought to analyze the trend setters which kind of will rule this new year.
So here is my Top three technology trends you all should look out for in your endeavors in this new year 2018, which as always, will offer you loads of new opportunities to rock this world. Being a part of this mobile app ecosystem I feel immense pride while writing this piece of article for all you visionaries and future mobile apprenuer.

1. Augmented Reality/ Virtual Reality:

Wiki Defines AR as :

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are “augmented” by computer-generated or extracted real-world sensory input such as sound, video, graphics, haptics or GPS data.

As per Wiki VR is :

Virtual reality (VR) is a computer technology that uses virtual reality headsets or multi-projected environments, sometimes in combination with physical environments or props, to generate realistic images, sounds and other sensations that simulate a user’s physical presence in a virtual or imaginary environment.
Mobile AR could become the primary driver of a $108 billion VR/AR market by 2021 (underperform $94 billion, outperform $122 billion) with AR taking the lion’s share of $83 billion and VR $25 billion.
In 2017 a lot has happened in this AR where Google & Apple invested heavily to harness the true potential of it. Apple has launched ARKit & Google has come up with ARCore, for developer to innovate and create some meaningful mobile solutions for the smartphone users.
source
As AR helps in adding a digital layer over virtual information to give a more realistic and unambiguous outlook. AR intertwined apps will gradually empower retail, life science, manufacturing, and many other domains through a wide range AR apps being developed to cater these sectors.

I Feel :

AR will take a huge leap forward to further revolutionize the ever progressing gaming industry and will stretch beyond it to empower the digital marketing world where gamification will be employed to attract & acquire new consumer for brands . All marketers need to adopt this tool to target their customers beyond conventional physical marketing. With most of the marketers seeing augmented reality as a way to provide a compelling user experience, we will soon be seeing a plethora of creative AR apps alluring consumers to buy their customized offerings
Virtual Reality technologies will be more focused on the game and events sphere as it is already doing so in 2017 and will go beyond to add more evolved app usage experience to offer an elevated dose of entertainment for the gaming user.

I find:

With iPhone X, Apple is trying to change the face of AR by making it a common use case for masses. Also A whole bunch of top tech players think this technology which is also called a mixed reality or immersive environments — is all set to create a truly digital-physical blended environment for the people who are majorly consuming digital world through their mobile power house

Some of The Popular AR/VR Companies(As reported by Fast Company):

  1. Google: is using VR to analyse your your living room
  2. Snapchat: Helping their app suer to control of their own augmented reality
  3. FACEBOOK: For gathering IRL friends in VR
  4. NVIDIA: For providing the power to process VR
& Many More …..
source: statista

2. Internet Of Things: A Connected World Of H/w & Software:

source
With Gartner predicting 26 bn connected devices by 2020 which ranges from LEDs, Toys, Sports equipment, medical equipment, to controllable power sockets.We will be privileged to witness the world where everything will connected with these small devices thereby bringing information right where you are standing. Also these information will be tapped right were it is being generated to empower the data centre using Edge Computing tech.
The smart objects will be interacting with our smartphone/tablets which will eventually function like our TV remort displaying and analyzing data, interfacing with social networks to monitor “things” that can tweet or post, paying for subscription services, ordering replacement consumables and updating object firmware.

Big Tech Gaints Are Already Bullish On IoT Connected World:

  • Microsoft is powering their popular IIS(Intelligent Systems Service) by integrating IoT capabilities to their enterprise service offerings.
  • Some of the known communication technology powering IoT concept is RFID, WIFI, EnOcean, RiotOS etc….
  • Google is working on two of its ambitious project called Nest & Brillo which is circled around usage of IoT to fuel your home automation needs. Brillo is an IoT OS which enables Wi-Fi, Bluetooth Low Energy, and other Android stuffs.
Established companies such as Microsoft, with its Intelligent Systems Service, and enterprise software vendors likes SAP, with its Internet of Things Solutions, are also adding Internet of Things capabilities to their offerings.
  • Amazon launched ‘Amazon Echo’ a amazing tech which works on your voice command to answer your queries, play songs and control smart devices within certain range.

I Feel:

IoT & IoT Based Apps:

Is here to stay and will be playing a very crucial rule in helping you navigate this world with more ease & comfort, making your commuting safe, your communication smart, your shopping productive, your learning more engaging and much more.. to make your living effective and efficient. In fact, IoT is slowly becoming part of every aspect of our lives. Not only will IoT apps augment our comfort, but they will also extend us more control to simplify routine work life and personal tasks.

Internet Of Things Evolution:

Most of IoT powered devices are already relying on mobile devices to syndicate data, especially in case of consumer IoT. With the surge in overall uses of Internet of Things , I feel more mobile apps will be developed for management of these smart devices.

3. Blockchain: Powering the World Of Cryptos:

As Per Investopedia:
A blockchain is a digitized, decentralized, public ledger of all cryptocurrency transactions. Constantly growing as ‘completed’ blocks (the most recent transactions) are recorded and added to it in chronological order, it allows market participants to keep track of digital currency transactions without central recordkeeping. Each node (a computer connected to the network) gets a copy of the blockchain, which is downloaded automatically.
To know more about blockchain, please refer
  1. Blockchain Technology Part 1 : What and Why ?
  2. Smart Contract A Blockchain Innovation for Non-Techies
As per recent study by IBM
9 in 10 government firms are planning to invest in blockchain for financial transaction management, asset management, contract management and regulatory compliance purposes.
Another research by Infosys says:
One-third of banks are expected to adopt commercial blockchain in 2018.
So it is quite clear that secured transactions based mobility solution will rule the fin-tech & other industry where security lies at the core. App developers will have a crucial role to play where they will be expected to develop more innovative app solutions to cater the need for secure & connected world. Your mobile phones are generating lots of confidential informations which needs to be secured from the third party breaches. So techies gear up and pull up your socks as, I feel Blockchain-based security mechanism are expected to be developed on mobile apps in the coming years and will needed in all kinds of industries ranging from fin-tech, eCommerce, Insurance tech etc….
Blockchain powered cryptos like bitcoin, ripple, Ethereum is already a rage in the technology & investment world. It has fascinated the imagination of many tech innovators leading them to adopt blockchain tech to develop wallets & currencies and most of them are being developed on mobile devices & computer systems, thereby offerings lots of opportunities for techies to adopt it as futuristic career options.
Using the blockchain tech entrepreneurs will be developing a solutions mostly over mobile to validate transactions securely, manage contracts smartly, store digital currencies(like bitcoins ,XRP etc), manage voting, secure hassle free shopping, powering banking transactions and many more innovative solutions which will be targeted towards making consumers life more resourceful and productive eventually.

Blockchain Use Case By R3:

There are many more trends which will be disrupting the mobility world like
  • Artificial Intelligence : Where Machine learning , Deep Learning all will play a crucial role in fueling intelligence to the machines to help them make smart decisions without human interventions. Mobile chatbots is one of the prime example of one such use case of AI. Apps like Siri, Google Now are already harnessing AI technology and will be inspiring many more voice based and Images based AI innovations to be made by mobile appreneurs. Mobile data will be tapped giving it more intelligent forms by app developers to make our life smarter with time.
  • Mobile computing/Cloud computing :Based mobility solutions will be in high demand specially for big enterprises where business decisions are made based on intelligent data analytics . All these will be stored over the cloud and mobile will play a major role in harnessing the power of those data to serve consumer in real time.
Some of My Other Relevant Tech Article Which Can be Useful:
  1. All About Edge Computing- How It Is Changing The Present Past & Future Of IoT?
  2. Top 3 Technology Trends For 2018, Which Will Be A Game Changer !
  3. All You Wanted To Know About BitCoin?
  4. NLP Fundamentals: Where Humans Team Up With Machines To Help It Speak
Summary:
Having seen the world of mobility, changing from feature phone to a smartphone era I feel amazed how it has transformed the life of humans. Now we can communicate in split seconds, transact in no time, buy what we need with one touch, get entertained when & where we want, shower our love to our closed ones without being physically present and do many more things which one can imagine just over this tiny powerful device.
So as a developer and as a tech visionary you have, the greater responsibility to make sure that you are creating tools which complements user needs and impacts them deeply. It’s your duty to entertain them, educate them, and to make them feel safe & secure on the go.
Ending by, extending my sincere gratitude to all you awesome readers for showering all your love & constantly inspiring me to write more & learn more eventually.


Should Regulators Force Facebook To Ship a “Start Over” Button For Users?


I don’t really understand most of the proposals to “regulate” Facebook. There are some concrete proposals on the table regarding political ads and updating antitrust for the data age, but other punditry is largely consumer advocacy kabuki. For example, blunting the data Facebook can use to target ads or tune newsfeed hurts the user experience, and there’s really no stable way to draw a line around what’s appropriate versus not. These experiences are too fluid. But while I want keep the government out of the product design business, there’s an alternate path which has merit: establish a baseline for the control a person has over their data on these systems.
Today the platforms give their users a single choice: keep your account active or delete your account. Sure, some expose small amounts of ad targeting data and let you manipulate that, but on the whole they provide limited or no control over your ability to “start over.” Want to delete all your tweets? You have to use a third party app. Want to delete all your Facebook posts? Good luck with that. Nope, once you’re in the mousetrap, there’s no way out except account suicide.
BUT is that really fair? Over multiple years, we all change. Things we said in 2011 may or may not represent us today. And these services evolve — did we think we’d be using Facebook as a primary source of news consumption and private messaging back when you were posting baby photos? Did you think they’d also own Instagram, WhatsApp, Oculus and so on when you created accounts on those services? We’re the frogs, slow boiling in the pot of water.
What if every major platform was required to have something between Create Account and Delete Account? One which allows you to keep your user name but selectively delete the data associated with the account? For Facebook, you could have a set of individual toggles to Delete All Friend Connections, Delete All Posts, Delete All Targeting Data. Each of these could be used individually or together to give you a fresh start. Maybe you want to preserve your social graph but wipe your feed? Maybe you want to keep your feed but rebuild your graph.
Or for Twitter: Delete All Likes, Delete All Tweets, Delete All Follows, Delete All Targeting Data.
Or for YouTube: Delete All Uploads, Delete All Subscriptions, Delete All Likes, Delete All Targeting Data.
The technical requirements to develop these features are only complicated in the sense of making sure you’re deleting the data everywhere it’s stored, otherwise every product already support “null” state — it looks very much like a new account. This leads me to believe that the only reason these features don’t exist today are (a) it would be bad for business and (b) actual or perceived lack of consumer demand. Anecdotally, it feels like (b) is changing — more and more people I know wipe their tweets, talk about deleting their histories, and so on. Imagine the ability to stage a “DataBoycott” by clearing your history if you think Facebook is taking liberties with your privacy and such. This is what keeps power in check.

Wednesday, January 3, 2018

2018 Best Running Headphones


As we’re getting ready to ship your Axum earbuds next month,
we still get lots of questions from customers about the sound quality.
How’s the highs? what made your bass so good?
So I’ll try to explain in 2–3 minutes how implementing Qualcomm’s technology helped us achieve CD-Quality sound.
For those of you who’ve been living under a rock, Qualcomm is the world leader in mobile technologies.
Several years ago they’ve acquired a company from the UK that changed the game in wireless audio.
What’s so special about them?
Well, let’s just say they took the CD-Quality sound and were able to reproduce it over wireless connectivity-
Yes, I know it sounds simple but it’s quite a big problem.
As we said in the past, we’re using it in Axum and that’s 1 of our secrets.
Now for those of you who want to get technical and learn more (I’ll be honest with you, once the engineer told me about it I spent the night digging into it) I’ll explain how it works:
When sending music over wireless connectivity,
it breaks as the bandwidth isn’t big enough.
So what they did?
They split those files into smaller ones,
this way you can stream it over wireless connectivity.
But the best part?
You’ll get the same wired sound quality!
As for the bass, what made it so good is:
  1. Our custom made driver, that we’ve been testing over and over for the last 14 months
  2. Maybe you saw those $1 speakers that you place on your table and suddenly the entire table starts shaking from the bass (I’ll ignore their joy-risking horrible sound quality)? as it turns into the kind of bass box for the speaker. Great, so one major factor with sound is the acoustics and shape of the earbuds and that’s why we had to do so many tests with the plastics and internal design. We knew that every 1mm change (especially with such a small product) will have a huge impact on the sound.
In production, like in life, there are no shortcuts.
You want to achieve the best?
You want to make an awesome product?
You want to beat the competition?
Well, in such case you’ll have to outwork your competition!
We knew the ONLY way to achieve success was to push our limits
and make another test, another prototype, another upgrade,
and when we thought “that’s it, Axum is ready…” to try another change,
another solution to make it even better.
And trust me, we wish we could make it on the first try and ship it.
But that’s the beautiful world we’re living it,
full of surprises and great rewards for those who go all-in with their goals.
These kind of things (and hundred more) is what turns Axum,
into the 2018 best running headphones!
In conclusion, I don’t think we ever said it,
but we are proud to have you on board!
We know that you’re real pusher, winner,
the kind of person who can’t quit and always raising the bar for others!
And that’s what Axum is all about.
Next month we start shipping and you better in get in shape!

Monday, January 1, 2018

Hike Wallet crossed 10M transactions in Nov 2017, plans to launch more services


  • Over 25M active Wallets on Hike
  • Redesigns its App for easy discoverability of transactional services
  • Cab booking, bus, train, movie tickets, bill payments and more will soon be possible on Hike




21 December: Hike Messenger, India’s first homegrown messaging app today announced that it has crossed 10 million transactions per month on its Wallet, growing 100% month-over-month. Hike is the first messaging app to integrate payments in India and Hike Wallet has seen exponential growth over the last two months. Of the 10M transactions, 70% were on recharge and the remaining 30% on P2P.
The app also has been redesigned to provide easy access to transactional services on the new homescreen. Users will no longer need to scroll through the chat thread or look for the services they want to go to. One can view the entire portfolio of services and just tap to access these and pay seamlessly through the Hike Wallet.
Seeing this phenomenal response, with just a simple set of services like Recharge & P2P, Hike is planning to add more services like cab bookings, bus, train, movie tickets and pay bills in Q1 2018.
According to Kavin Bharti Mittal, Founder and CEO, Hike Messenger, “The growth on the Wallet has been tremendous and honestly we’re just getting started. On the back of this growth, we’ve launched an updated design to make it easier to discover and transact with services on Hike. It’s also become quite clear to us that our users want more services. So we’re heads down working hard to bring things like booking taxis, movietickets and more to the platform. Expect these to start rolling out as early as next quarter.’
About Hike Messenger
Hike is the first messaging and social technology company made with love in India. It simplifies how people connect with others and changes the way they interact with content and services on mobile. It is the only successful Indian messaging platform with scale.
Hike was launched on 12/12/12 and acquired a user base of over 100 million in January 2016. In August 2016, Hike raised its fourth round of funding of USD 175 million led by Tencent and Foxconn at a valuation of USD 1.4 billion, making it the fastest company in the India to attain a valuation of USD 1 billion, having reached the milestone in just 3.7 years. Investors in Hike include Tencent, Foxconn, Tiger Global, Softbank and Bharti. Apart from these, some of the top tech veterans from the Silicon Valley have also invested in the company and are advisors.
Today, Hike has over 350 employees spread across 2 offices in Delhi and Bangalo
via : Hike

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