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Showing posts with label Design. Show all posts
Showing posts with label Design. Show all posts

Thursday, January 10, 2019

Huawei Y9 (2019) Launched in India with Affordable Camera and Features, Price Affordable to Your Pocket


Chinese smartphone maker Huawei has launched the Huawei Y9 (2019) smartphone in India. This phone has been launched at an event organized in Delhi. The price of this smartphone, priced at Rs 15,990 with a dual selfie camera. It has been launched in two color variants Midnight Black and Safer Blue.
This phone is being sold exclusively on Amazon. Apart from this, the phone buyer will get the Rokkersports Bluetooth headphone free of $ 2,990.
Huawei Y9 (2019) specification
Huawei Y9 (2019) features a 6.5 inch full view display. This phone is equipped with a 3D Wrinkle design. The phone uses the Kirin 710 processor which comes with 7.0 with AI power. Talking about the camera, it has a dual-rear camera setup, with primary sensor 12 megapixels and second to 2 megapixels. Apart from this, a dual camera is also provided in the front, in which there is a sensor of 2 megapikles. Apart from this, the dual cameras are also available in the front, in which one sensor is 16 megapixels and the other is 2 megapixels. It is said that both cameras are equipped with AI.
The phone has been launched with 3GB and 4GB RAM variants and has 64GB of inbuilt storage, which can be increased to 256 GB by memory card. Apart from this, it has a battery of 4000mAh for power.

In Huawei Y9 (2019) you will also find a fingerprint sensor equipped with 4.0 identification technology and it is claimed that this smartphone can be unlocked in 0.3 seconds. There is also fingerprint navigation in upgraded fingerprint technology. Which allows the user to manage all the notifications using one key.

Wednesday, January 31, 2018

Submit to Design + Sketch Publication



Design + Sketch is a large collection of articles, tips, tutorials, and stories on designing and prototyping with Sketch and beyond. Below you’ll find a guideline, useful tips and info about the publication process to keep in mind.

How does it work?

  • Send a link of your published article or draft via email to contact@sketchappsources.com
  • Note: Medium only allows articles to be published to one publication at a time. So if your article has already been published with a different publication, you’ll have to make a decision what publication you’d like to publish it under
  • We will contact you once we’ve reviewed your email and your article 📬(within 24 hours)
  • If your story has been successful, we’ll invite you to join as an official writer to the publication 👏
  • At this point, you’ll be able to submit your story. Medium has written a handy post on how to submit your work
  • Once you submit, your article will be added to our publishing queue and it will be added promptly
  • Once your article is published, you’ll see it as part of Design + Sketch 🎉

What the Design + Sketch community loves?

The community loves genuine design and development opinions, tips, lists, tutorials, plugins, and case studies on Sketch, User Experience Design, User Interface Design, Usability, Interaction Design, Prototyping, Product Design, and any other topic that relates to designing and building plugins or digital products with Sketch and beyond.
Make sure your article has a clear value to our readers so they can take something away that will impact their productivity and improve their design process. You can review current stories for inspiration 😃

What you could improve on before submitting?

If you’re trying to sell or promote something, don’t forget that what matters most is the value that you’re creating for others. Write about the “Why?” and your experience, instead of pushing products, books, courses, or other tools with slimy sales tactics.
In order to keep the quality, we maintain the privilege to decline articles that don’t align with what the community desires.

We look forward to reading your story! Thank you for choosing Design + Sketch as the home for your work 🦄
With love,

Tuesday, January 30, 2018

Make me think!


the design of complexity

Until recently everyday objects were shaped by their technology. The design of a telephone was basically a hull around a machine. The task of the designers was to make technology look pretty.
It was up to the engineers to define the interfaces of those objects. Their main concern was the function of the machine, not its ease of use. We — the “users” — had to figure out how they worked.
With every technological innovation our everyday objects became richer and increasingly complex. Designers and engineers simply burdened the users with this increase in complexity. I am still having nightmares trying to get a train ticket from the old BART vending machines in San Francisco.

From complicated to simple

Fortunately, UX (User eXperience) designers have found ways to design beautiful interfaces that are easy to use. Their process can resemble a philosophical enquiry, where they constantly asks questions such as: What is this really about? How do we perceive this? What is our mental model?
Today, as a result of their efforts, we interact with wonderfully designed interfaces. Designers have been taming complexity for us. They make extremely sophisticated technology appear simple and easy to use.

From simple to too simple

And easy sells well. Thus more and more products are based on the promise to make our lives easier by using increasingly complex technologies with ever simpler interfaces.
Just tell your phone what you want and things will appear magically — whether it is the information on a screen or a package delivered to your doorstep. A gigantic amount of technologies and infrastructure is domesticated by brave designers and engineers who make all this work.
But we don’t see — let alone understand — what is going on behind the scenes, behind the simple appearance. We are kept in the dark.
You should see me whining like a spoiled brat when a video call is not working as smoothly as expected — all those interruptions and the bad sound quality! An experience which would have appeared nothing short of a miracle to people just 50 years ago and which requires the operation of a colossal infrastructure has become an expected normality for me.
We fail to appreciate and to empathise because we don’t understand what is going on.
So does technology makes us dumb? This question isn’t really new. Famously Plato warned us about the detrimental effects of writing — which we know of because he wrote them down.

The problem with “user centered” design

In his excellent book “Living with complexity” Donald Norman offers numerous strategies for how designers can harness the design of complexity to improve the user experience.
And there lies a problem.
I am increasingly wary of the term “user centered design”. The word “user” has a second meaning — “consumer of drugs”— which implies dependance, short-sighted gratification and a reliable source of income for the “dealer”. The word “centered” excludes pretty much everyone and everything else.

A holistic approach to complexity

As an alternative we should widen our perspective and ask questions such as:
Empowerment: Who’s having the fun?
Maybe being able to speak a foreign language is more fun than using a translation software.
Whenever we are about to substitute a laborious activity such as learning a language, cooking a meal, or tending to plants with a — deceptively — simple solution, we might always ask ourselves: Should the technology grow — or the person using it?
Resilience: Does it make us more vulnerable?
Highly sophisticated systems work flawlessly, as long as things go as expected.
When a problem occurs which hasn’t been anticipated by the designers, those systems are prone to fail. The more complex the systems are, the higher are the chances that things go wrong. They are less resilient.
A chronic dependance on a combination of electronics, artificial intelligence and a high speed internet connection for the simplest tasks is a recipe for disaster. It makes our lives more complicated, especially when we don’t understand what is going on behind the deceptively simple interface.
Empathy: What is the impact of simplification on others?
Our decisions have consequences for ourselves and others. A simplified appearance can make us blind to those consequences.
Our decision what smart phone to buy or what to have for dinner has a huge impact on other living beings. Knowing about the complexity behind such a decision can be of tremendous value. We need to know things better if we want to be better.
Embracing complexity
Simplification is a powerful design strategy. Naturally the button to make an emergency call should be as simple as possible. And yet, we also need further design strategies that help us accept, understand, and interact with complex situations in our lives.

Friday, January 26, 2018

Hyperloop Interface. Around the World in a Minute.


An idea emerged back in the 20th century about a brand new mode of transport involving a magnetic pad to reduce friction. In 2012, when California was all about the California High-Speed Rail project, Elon Musk suggested Hyperloop. For several years now, the world’s best engineers have been working toward a technological breakthrough. The future is a tantalizing secret and we’re constantly trying to predict and infer what will happen. Hyperloop One just disclosed their own vision of the passenger app interface, and you can easily compare the work they did with what we imagined to be the perfect Hyperloop app: https://techcrunch.com/2018/01/08/hyperloop-one-and-here-built-a-hyperloop-passenger-app/
Everything changes at lightning speed, and we can’t always keep up with the latest news. In the meantime, innovations encourage us to think up creative solutions that have everyday applications using smartphones, tablets, MacBooks, etc. Our company has a lab for generating experimental interfaces where we’re always asking what kinds of challenges we’ll get to see in a year or two, like:
  • An AR app for studying anatomy which shows you someone’s internal organs when you direct the camera view at them.
  • The messenger of the future which will boast additional functions like micro crowdfunding, dating options, and a bunch of other cool stuff.
  • A news service which uses AI to predict newsworthy events a spine-tingling 15 minutes before they actually occur.
In this article, we want to talk about creating an app for Hyperloop. After all, they call it the 5th transport mode, with its own infrastructure. So its interface will be totally unique, with its own functionality and usability.
Obviously, what interests us most is which cities are included in Hyperloop’s network, and how long travel will take.

Route Selection

A map of the US emphasizing key cities on Hyperloop’s map and indications of travel time (in minutes, based on speeds of 1080 km/hr). The user selects two cities on different coasts. The interface shows which segments make up the route and calculates general travel time (taking into account stops along the way). We see the route screen, which presents the points of departure and arrival, travel time, cost, and a “Choose Seats” button.
If the trip takes 12 minutes, what kind of service can you offer to your passenger? A meal? Unlikely. Movies or music? We hope there’ll be wifi on board, which is more than enough to meet that demand. What about the possibility of chatting with a new friend? Link to your Facebook profile and the app will analyze your interests and select a spot beside compatible traveling companions.

Let Your Hobbies Choose Your Seat

Sync up your Facebook account and the app filters available seats next to people who share your interests, whether they be web design, subway construction, or volunteer work in Africa. The user can select one or several interests. The app will show your neighbor’s photo and a brief bio, something like: “Okay, we’ll seat you next to Amy Richards, she’s an IT security specialist and has been involved in charity work in Namibia for the past five years.”
What’s the best thing you can inherit from good old airline companies and railroads? Democracy! Hyperloop will suggest several classes of service and possibly even a free trip to go with your submersion into a diverting virtual reality which features ads.

Selecting the Right Class of Service

Standard: a carriage map with densely packed seats. Here you’ll see the seat cost and the number of pre-selected seats. Swiping left takes you to the Business class map, with fewer, comfier seats and more leg room. Suite: this gets you a full carriage including a conference table and opulent armchairs or sofas. Auto: this includes the option to bring your ride along for the ride.
So, I’m right in the middle of my 40-minute journey from Washington to Seattle. Where am I? How fast am I going? What’s going on around me? The app has to be totally able to answer such questions, especially when you’re stuck in an enclosed space in a vacuum.

Useful Info Along the Journey

During the trip you can check out a map with your designated route and trip trajectory. You’ll also see all the information relevant to you: speed, time en route, expected stops, and even points of interest along your journey.
How can a company make Hyperloop more accessible for ordinary people? By lowering costs at the expense of advertisers, for example. But how to tempt passengers into communicating with the brand? Easy: brand promotion should be available to all the passengers on board.

Lightning Speed Delivery

Every station has a special carriage with compartments. Put together all your shipment info in your Hyperloop app. Approach the carriage and use your phone to open the compartment, then insert your package. The mail carrier will take off on schedule and will soon arrive at its destination. The recipient will get an alert and receipt location beforehand. All that’s left to do is to go to the mail carriage and, using a phone, open up the right compartment. Fast and easy.

Conclusion

Cutting-edge technology expands our horizons and inspires us to think about how we’ll benefit from it throughout the course of an ordinary day. These intriguing concepts have been developed by our company, Cuberto, and we totally get that sooner or later, all of this will become reality. We grow and evolve with the times. It’s not just technology that’s transforming, but also our attitudes to everyday objects. As a product team, it’s our job to establish the most convenient conditions for the use of these technologies.

Thursday, January 25, 2018

9 Things Only iPhone Power Users Take Advantage of on Their Devices


For many, it’s difficult to imagine life before smartphones.
At the same time, it’s hard to believe that the original Apple iPhone, considered a genuine unicorn at the time thanks to its superior experience and stunning, rainbow-worthy display, released over 10 years ago.
Even though the iPhone is older than most grade school students, some of its capabilities remain a mystery to the masses.
Sure, we all hear about the latest, greatest features, but what about those lingering in the background just waiting to be discovered?
Getting your hands wrapped around those capabilities is what separates you, a soon-to-be power user, from those who haven’t truly unleashed its full potential.
So, what are you waiting for? Release that unicorn and let it run free like the productivity powerhouse it was always meant to be.
Here are 9 ways to get started.

1. Get Back Your Closed Tabs

We’ve all done it. While moving between tabs or screens, our fingers tap the little “x” and close an important browser tab.
With the iPhone, all is not lost. You can get that epic unicorn meme back from oblivion!
The included Safari browser makes recovering a recently closed tab a breeze. Learn more about the process here: Reopen Tabs

2. Smarter Photo Searching

Searching through photos hasn’t always been the most intuitive process…until now.
Before, you had to rely on labels and categories to support search functions. But now, thanks to new machine learning supported features, the photos app is more powerful than ever.
The iPhone has the ability to recognize thousands of objects, regardless of whether you’ve identified them. That means you can search using keywords to find images with specific items or those featuring a particular person.
Just put the keyword in the search box and let the app do the hard part for you.

3. Find Out Who’s Calling

Sometimes, you can’t simply look at your iPhone’s screen to see who’s calling. Maybe you are across the room, are driving down the road, or have the phone safely secured while jogging.
Regardless of the reason, just grabbing it quickly isn’t an option. But that doesn’t mean you want to sprint across the room, pull your car over, or stop your workout just to find out it’s a robo-dial.
Luckily, you can avoid this conundrum by setting up Siri to announce who’s calling. Then you’ll always know if you actually want to stop what you’re doing to answer before you break away from the task at hand.
See how here: Siri Announce Calls

4. Stop Squinting to Read Fine Print

In the business world, fine print is the donkey we all face on a regular basis. You can’t sign up for a service or look over a contract without facing some very small font sizes.
Thanks to the iPhone, you don’t have to strain your eyes (and likely give yourself a headache) to see everything you need to see when faced with fine print on paper. Just open the Magnifier, and your camera is now a magnifying glass.
See how it’s done here: Magnifier

5. Clear Notifications En Masse

Yes, notifications can be great. They let you know what’s happening without having to open every app individually.
But, if you haven’t tended to your iPhone for a while, they can also pile up quick. And who has the time to handle a huge listed of notifications one at a time?
iPhone’s that featured 3D Touch (iPhone 6S or newer) actually have the ability to let you clean all of your notifications at once.
Clear out here screen by following the instructions here: Clear Notifications

6. Close Every Safari Tab Simultaneously

iPhones running iOS 10 can support an “unlimited” number of Safari tabs at once. While this is great if you like keeping a lot of sites open, it can also get out of hand really quickly if you don’t formally close the ones you don’t need.
If you have more tabs open than stars in the sky, you can set yourself free and close them all at once.
To take advantage of this virtual reset, see the instructions here: Close All Safari Tabs

7. Request Desktop Site

While mobile sites are handy for the optimized experience, they can also be very limiting. Not every mobile version has the features you need to get things done, but requesting the desktop version wasn’t always the easiest process.
Now, you can get to the full desktop site with ease. Just press and hold on the refresh button at the top of the browser screen, and you’ll be given the option to request the desktop site.

8. Get a Trackpad for Email Cursor Control

There you are, doing the daily task of writing out emails or other long messages. As you go along, you spot it; it’s a mistake a few sentences back.
Trying to use a touchscreen to get back to the right place isn’t always easy, especially if the error rests near the edge of the screen.
Now, anyone with a 3D Touch enabled device can leave that frustration in the past. The keyboard can now be turned into a trackpad, giving you the cursor control you’ve always dreamed of having, the equivalent of finding a unicorn at the end of a rainbow.
Learn how here: Keyboard Trackpad

9. Force Close an Unresponsive App

If a single app isn’t doing its job, but the rest of your phone is operating fine, you don’t have to restart your phone to get the app back on track.
Instead, you can force close the unresponsive app through the multitasking view associated with recently used apps that are sitting in standby mode.
Check out how it’s done here: Force Close an App

Be a Unicorn in a Sea of Donkeys

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Wednesday, January 24, 2018

No Cutting Corners on the iPhone X


When the iPhone X launched, a lot of designers were put off about the screen shape. Those complaints have mostly died down, but I haven’t seen much design-nerd talk about cool corner treatment details. Fortunately, deep nerd shit is my specialty.
iPhone X screen shape

What’s Your Angle?

When you’re starting a design like this, the obvious, and comically cheaper option is to make all corners square. Machines exist and/or are calibrated to make those screens, so keeping edges squared requires fewer manufacturing changes and less talent along the pathway to production.
Everyone knows how to make a right angle — designers don’t have to do math, engineers need fewer calculations, the people making the machine are clear on what to do.
And yet, let’s examine how crappy all-square corners would look:
I’m a pixelated bear cub. Rawr.
Once Apple knew they wanted to take advantage of new full-screen technology, that gave them the opportunity to alter screen shape because they would need to address the manufacturing process anyway. Presumably, the expense was mostly built in.
Still, there were lots of ugly ways to do this:
Meh.
This is where they landed:
That’s better.

Screen Corners

Here’s where the nerd part comes in, iPhone X rounded screen corners don’t use the classic rounding method where you move in a straight line and then arc using a single quadrant of a circle. Instead, the math is a bit more complicated. Commonly called a squircle, the slope starts sooner, but is more gentle.
The difference is real subtle, even in gif-form, but here we go:
Difference between common rounded rectangle maths and Apple maths.
Apple has been doing this to the corners of laptops and iMacs for years, but this type of rounding didn’t penetrate iOS until version 7. This shape has classically been difficult to achieve, because it wasn’t available in 2D design editors, though that’s starting to change. Read about it more detail here.

The Notch

Now let’s talk about the notch itself. The left and right sides have two rounded corners. Because of the curve falloff, one curve doesn’t complete before the next one starts — they blend seamlessly into each other. As a result, no tangent line on this edge actually hits a perfect vertical.
Ooo. Fancy.

Come Correct

iPhone X templates I’ve seen out there don’t 100 percent duplicate the official shape, probably because it was either too hard to make or they haven’t noticed. This is why it’s good practice to use official assets from Apple, found in the design resources section of the developer site for creating icons and mockups.
Future iterations of this design will surely alter these sizes, so it will be interesting to compare how hardware sensor evolution impacts design shifts.
Overall, these decisions seem minor, but from a design viewpoint they’re fairly opinionated. Even when designers are willing to spend social capital to push these ideas, most organizations won’t put resources behind them.

Rounding the Bend

One of the things I love about indie apps is their ability to be opinionated. It’s nearly impossible to ship strong viewpoints from larger companies where there are fifty people in a room examining angles. So it’s cool to see Apple still has the ability to take a strong stance in this way.
Sweating thousands of minor details is what separates Apple from other companies. Their ability to do that is hard-won, but damn it’s pretty to watch.

Saturday, January 20, 2018

How to Design Social Systems (Without Causing Depression and War)




How to Design Social Systems (Without Causing Depression and War)

Here I’ll present a way to think about social systems, meaningful interactions, and human values that brings these often-hazy concepts into focus. It’s also, in a sense, an essay on human nature. It’s organized in three sections:
  • Reflection and Experimentation. How do people decide which values to bring to a situation?
  • Practice Spaces. Can we look at social systems and see which values they support and which they undermine?
  • Sharing Wisdom. What are the meaningful conversations that we, as a culture, are starved for?
I’ll introduce these concepts and their implications for design. I will show how, applied to social media, they address issues like election manipulation, fake news, internet addiction, teen depression & suicide, and various threats to children. At the end of the post, I’ll discuss the challenges of doing this type of design at Facebook and in other technology teams.

Reflection and Experimentation

As I tried to make clear in my letter, meaningful interactions and time well spent are a matter of values. For each person, certain kinds of acts are meaningful, and certain ways of relating. Unless the software supports those acts and ways of relating, there will be a loss of meaning.
In the section below about practice spaces, I’ll cover how to design software that’s supportive in this way. But first, let’s talk about how people pick their values in the first place.
We often don’t know how we want to act, or relate, in a particular situation. Not immediately, at least.
When we approach an event (a conversation, a meeting, a morning, a task), there’s a process — mostly unconscious — by which we decide how we want to be.
Interrupting this can lead to doing things we regret. As we’ll see, it can lead to internet addiction, to bullying and trolling, and to the problems teens are having online.
So, we need to sort out the values with which we want to approach a situation. This is a process. I believe it’s the same process, whether you’re deciding something small — like how openly you will approach a particular conversation — or something big.
Let’s start with something big: many teenagers are engaged in sorting out their identities: they take ideas about how they ought to act (manly, feminine, polite, etc) and make up their own minds about whether to approach situations with these values in mind.
Worksheets from “On My Own Terms”. Join our community to play these games!
For these teens, settling on the right values takes a mix of experimentation and reflection. They need to try out different ways of being manly, feminine, intelligent, or kind in different situations and see how they work. They also need to reflect on who they want to be and how they want to live.
These two ingredients — experimentation and reflection — are required to sort out our values. Even the small decisions (for example, deciding how to balance honesty and tact in a conversation) require experimenting in real situations, and reflecting on what matters most.
This process can be intuitive, nonverbal, and unconscious, but it is vital.¹ If we don’t find the right values, it’s hard to feel good about what we do. The following circumstances interfere with experimentation and reflection:
  • High stakes. When deviation from norms becomes disastrous in some way — for instance, with very high reputational stakes — people are afraid to experiment. People need space to make mistakes and systems and social scenes with high consequences interfere with this.
  • Low agency. To put values to the test, a person needs discretion over the manner of their work: they need to experiment with moral values, aesthetic values, and other guiding ideas. Some environments — many of them corporate — make no room for being guided by one’s own moral or aesthetic ideas.
  • Disconnection. One way we judge the values we’re experimenting with is via exposure to their consequences. We all need to know how others feel when we treat them one way or another, to help us decide how we want to treat them. Similarly, an architect needs to know what it’s like to live in the buildings she designs. When the consequences of our actions are hidden, we can’t sort out what’s important.²
  • Distraction and overwork. We also lose the capacity to sort out our values when reflection becomes impossible. This is the major cost of noisy environments, infinite entertainment, push notifications, and some types of poverty.
  • Lack of faith in reflection. Finally, people can come to consider reflection to be useless — or to be avoided — even though it is so natural. The emotions which trigger reflection, including doubt and confusion, can be brushed away as distractions. One way this happens, is if people view their choices through a behaviorist lens: as determined by habits, reinforcement learning, or permanent drives.³ This makes it seem like people don’t have values at all, only habits, tastes, and goals. Experimentation and reflection seem useless.
Software-based social spaces can be disastrous for experimentation and reflection.
One reason that private group messaging (like WhatsApp and Messenger) is replacing virality-based forums (like Twitter, News Feed, and increasingly, Stories) is that the latter are horrible for experimenting with who we are. The stakes are too high. They seem especially bad for women, for teens, and for celebrities—which may partly explain the rise in teen suicide—but they're bad for all of us.
A related problem is online bullying, trolling, and political outrage. Many bullies and trolls would embrace other values if they had a chance to reflect and were better exposed to consequences. In-person spaces are much better for this.
Reflection can be encouraged or discouraged by design — this much is clear from the variety of internet-use helpers, like Moment and Intent. All of us (not just bullies and trolls) would use the Internet differently if we had more room for reflection.
Two lockscreens: one design encourages reflection, and one doesn’t. [from “Empowering Design”]

Exercise: On My Own Terms

In order to learn to support users in experimentation and reflection, designers must experiment and reflect on their own values. On My Own Terms is an exercise for this. Players fill out a worksheet, then socialize in an experimental way.
“On My Own Terms”. Join our community to play these games!
In the experimentation part, players defy norms they’ve previously obeyed, and see how it works out. Often they find that people like them better when they are less conventional — even when they are rude!

Here’s one thing this game makes clear: we discover what’s important to us in the context of real choices and their consequences. People often think they have certain values (eating kale, recycling, supporting the troops) but when they experiment and reflect on real choices, these values are discarded. They thought they believed in them, but only out of context.
This is how it was for me with consistency, rationality, masculinity, and being understated. When I played On My Own Terms, I decided to value these less. My true values are only clear through experimentation and reflection.
For users to have meaningful interactions and feel their time was well spent, they need to approach situations in a way they believe in. They need space to experiment and reflect.
But this is not enough.

Practice Spaces

Every social system makes some values easier to practice, and other values harder. Even with our values in order, a social environment can undermine our plans.
Most social platforms are designed in a way that encourages us to act against our values: less humbly, less honestly, less thoughtfully, and so on. Using these platforms while sticking to our values would mean constantly fighting their design. Unless we’re prepared for a fight, we’ll likely regret our choices.
There’s a way to address this, but it requires a radical change in how we design: we must reimagine social systems as practice spaces for the users’ values — as virtual places custom built to make it easier for the user to relate and to act in accord with their values.
Designers must get curious about two things:
  1. When users want to relate according to a particular value, what is hard about doing that?
  2. What is it about some social spaces that can make relating in this way easier?
For example, if an Instagram user valued being creative, being honest, or connecting adventurously, then designers would need to ask: what kinds of social environments make it easier to be creative, to be honest, or to connect adventurously? They could make a list of places where people find these things easier: camping trips, open-mics, writing groups, and so on.
Next, the designers would ask: which features of these environments make them good at this? For instance, when someone is trying to be creative, do mechanisms for showing relative status (like follower counts) help or hurt? How about when someone wants to connect adventurously? Or, with being creative, is this easier in a small group of close connections, or a large group of distant ones? And so on.
To take another example, if a News Feed user believes in being open-minded, designers would ask which social environments make this easier. Having made such a list, they would look for common features. Perhaps it’s easier to be open-minded when you remember something you respect about a person’s previous views. Or, perhaps it’s easier when you can tell if the person is in a thoughtful mood by reading their body language. Is open-mindedness more natural when those speaking have to explicitly yield time for others to respond? Designers would have to find out.

Exercise: Space Jam

To start thinking this way, it’s best if designers focus first on values which they themselves have trouble practicing. In this game, Space Jam, each player shares something they’d like to practice, some way of interacting. Then everyone brainstorms, imagining practice spaces (both online and offline) which could make this easier.
“Space Jam”. Join our community to play these games!
Here’s an example of the game, played over Skype with three designers from Facebook:
Eva says she wants to practice “changing the subject when a conversation seems like a dead end.”
Someone comments that Facebook threads are especially bad at this. We set a timer for three minutes and brainstorm on our own. Then everyone presents one real-world way to practice, and one mediated way.
George’s idea involves a timer. When it rings, everyone says “this conversation doesn’t meet my need for ____”. Jennifer suggests something else: putting a bowl in the middle of a conversation. Player can write out alternate topics and put them in the bowl in a conspicuous but non-interrupting way. (Jennifer also applies this idea to Facebook comments, where the bowl is replaced by a sidebar.)
We all wonder together: could it ever be “okay” for people to say things like “this conversation doesn’t meet my need for ____”? Under what circumstances is this safe to say?
This leads to new ideas.

In the story above, Eva is an honest person. But that doesn’t mean it’s always easy to be honest. She struggles to be honest when she wants to change the conversation. By changing the social rules, we can make it easier for her to live according to her values.
Games like Space Jam show how much influence the rules of social spaces have over us, and how easy it is for thoughtful design to change those rules. Designers become more aware of the values around them and why they can be difficult to practice. They feel more responsible for the spaces they are creating. (Not just the spaces they make for users, but also in daily interactions with their colleagues). This gives them a fresh approach to design.
If designers learn this skill, they can support the broad diversity of users’ values. Then users will no longer have to fight the software to practice their values.

Sharing Wisdom

I hope the previous ideas—reflection, experimentation, and practice spaces—have given a sense for how to support meaningful actions. Let’s turn to the question of meaningful information and meaningful conversation.
We are having a problem in this area, too.
Amidst nonstop communication — a torrent of articles, videos, and posts — there is still a kind of conversation that people are starved for, because our platforms aren’t built for it.
When this type of conversation — which I’ll call sharing wisdom — is missing, people feel that no one understands or cares about what’s important to them. People feel their values are unheeded, unrecognized, and impossible to rally around.
As we’ll see, this situation is easy to exploit, and the media and fake news ecosystems have taken advantage. By looking at how this exploitation works, we can see how conversations become ideological and polarized, and how elections are manipulated.
But first, what do I mean by sharing wisdom?
Social conversation is often understood as telling stories, sharing feelings, or getting advice. But each of these can be seen as a way to discover values.
When we ask our friends for advice — if you look carefully — we aren’t often asking about what we should do. Instead, we’re asking them about what’s important in our situation. We’re asking for values which might be new to us. Humans constantly ask each other “what’s important?” — in a spouse, in a wine, in a programming language.
I’ll call this kind of conversation (both the questions and the answers) wisdom.
Wisdom, n. Information about another person’s hard-earned, personal values — what, through experimentation and reflection, they’ve come to believe is important for living.
Wisdom is what’s exchanged when best friends discuss their relationships or jobs, when we listen to stories told by grandmothers, church pastors, startup advisors, and so on.
It comes in many forms: mentorship, texts, rituals, games. We seek it naturally, and in normal conditions it is abundant.
For various reasons, the platforms are better for sharing other things (links, recommendations, family news) than for asking each other what’s important. So, on internet platforms, wisdom gets drowned out by other forms of discourse:
  • By ideology. Our personal values are easily eclipsed by ideological values (for instance, by values designed to promote business, a certain elite, or one side in a political fight). This is happening when posts about partisan politics make us lose track of our shared (or sharable) concerns, or when articles about productivity outpace our deeper life questions.
  • By scientism. Sometimes “hard data” or pseudo-scientific “models” are used to justify things that would be more appropriately understood as values. For instance, when neuroscience research is used to justify a style of leadership, our discourse about values suffers.
  • By bullshit. Many other kinds of social information can drown out wisdom. This includes various kinds of self-promotion; it includes celebrities giving advice for which they have no special experience; it includes news. Information that looks like wisdom can make it harder to locate actual, hard-earned wisdom.
For all these reasons, talk about personal values tends to evaporate from the social platforms, which is why people feel isolated. They don’t sense that their personal values are being understood.
In this state, it’s easy for sites like Breitbart, Huffington Post, Buzzfeed, or even Russia Today to capitalize on our feeling of disconnection. These networks leverage the difficulty of sharing wisdom, and the ease of sharing links. They make a person feel like they are sharing a personal value (like living in a rural town or supporting women), when actually they are sharing headlines that twist that value into a political and ideological tool.

Exercise: Value Sharing Circle

For designers to get clear about what wisdom sounds like, it can be helpful to have a value sharing circle. Each person shares one value which they have lived up to on the day they are playing, and one which they haven’t. Here’s a transcript from one of these circles:
There are twelve of us, seated for dinner. We eat in silence for what feels like a long time. Then, someone begins to speak. It’s Otto. He says he works at a cemetery. At 6am this morning, they called him. They needed him to carry a coffin during a funeral service. No one else could do it. So, he went. Otto says he lived up to his values of showing up and being reliable. But — he says — he was distracted during the service. He’s not sure he did a good job. He worries about the people who were mourning, whether they noticed his missteps, whether his lack of presence made the ritual less perfect for them. So, he didn’t live up his values of supporting the sense of ritual and honoring the dead.
In the course of such an evening, participants are exposed to values they’ve never thought about. That night, other people spoke of their attempts to be ready for adventure, be a vulnerable leader, and make parenthood an adventure.

Playing this makes the difference between true personal values and ideologies very clear. Notice how different these values are from the values of business. No one in the circle was particularly concerned with productivity, efficiency, or socio-economic status. No one was even concerned with happiness!
Social platforms could make it much easier to share our personal values (like small town living) directly, and to acknowledge one another and rally around them, without turning them into ideologies or articles.
This would do more to heal politics and media than any “fake news” initiative. To do it, designers will need to know what this kind of conversation sounds like, how to encourage it, and how to avoid drowning it out.

The Hardest Challenge

I’ve pointed out many challenges, but left out the big one. 😕
Only people with a particular mindset can do this type of design. It takes a new kind of empathy.
Empathy can mean understanding someone’s goals, or understanding someone’s feelings. And these are important.
But to build on these concepts — experimentation, reflection, wisdom, and practice spaces— a designer needs to see the experimental part of a person, the reflective part, the person’s desire for (and capacity for) wisdom, and what the person is practicing.
As with other types of empathy, learning this means growing as a person.
Why? Well, just as it’s hard to see others’ feelings when we repress our own, or hard to listen to another person’s grand ambitions unless we are comfortable with ours... it’s hard to get familiar with another person’s values unless we are first cozy with our own, and with all the conflicts we have about them.
This is why the exercises I’ve listed (and others, which I didn’t have space to include) are so important. Spreading this new kind of empathy is a huge cultural challenge.
But it’s the only way forward for tech.

Thanks for reading. (Here are the credits and footnotes.)
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